Some more thoughts on Civ 7

Jun. 3, 2025



It’s been about 5 months now since the release of Civilisation VII and it’s starting to become a playable game. This is partly due to me getting used to it and partly the effect of quality of life patches and additional features.

There’s been a few complaints about the game being released unfinished and others about the game being too much of a leap onward from Civ VI. But I think the issue really is that while Civ VI ended up as a massive leap forward from Civ V, it didn’t really start out that way. The things that really improved upon Civ V were added to VI very gradually, both in the form of patches and as the additional iterations of the game: “Rise and Fall” and “Gathering Storm”.

After a few months it feels more like the developers have given us the whole kit and kaboodle straight out of the gate. It’s quite a different game and I think was a bit of a culture shock to a lot of players. But there’s definitely a real, true Civ heart beating inside it. It’s funny, it’s serious, and it’s an absorbing way to spend your time. There’s lots of replayability and it looks gorgeous. It will look even better once they improve the UI, or give us mods on the Steam Workshop.

My remaining wish list is as follows:

The content of the next patch looks good. I’m looking forward to the Steam Workshop mods and the city state tweaks in particular.

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